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  Selling Yourself: Why? and How!

I know many good developers who are under the impression that they either don’t have to sell themselves, or selling themselves is wrong, but is that really true?First let me clarify by defining what I mean by “selling yourself”. I don’t mean “selling out”, I mean marketing yourself, what you’re doing and what your skills are. Especially to your organization.I don’t need to sell myself, my code speaks for itself.Really? Do you think your pristin...

   Sell,Developer,Skill,Show,Resume,CV     2011-08-10 03:19:34

  Key challenges in Agile implementations

7Share6inShareAgile methodology was supposed to be a solution to solve all of our problems. But it looks like it’s not. Some issues appear when companies start to implement Agile in their organizations. A research has been done on seventeen companies using Agile methodology (People over processes: Key people challenges in Agile Development). Authors chose nine of the most often reported issues. I’d like to focus on four, in my opinion, most important. #1 Developer...

   Agile development,Chanllenge,Communication,Business     2011-11-30 02:55:04

  Cloud Computing’s most Basic Concepts-Service Models

With the containerization of Docker, Kubernetes, CNCF, and the development of open-source communities, related frameworks and technology is booming and iterating rapidly. Cloud Computing, been applied for many years, is pushing developers into the new technological era. Companies and developers who are not using or not planning to use Cloud-Native gradually feel tremendous pressure in keeping up with the technology trends. The first step is to understand the concepts of IaaS, PaaS, FaaS, SaaS, S...

   CLOUD,PAAS,IAAS,CONCEPT     2021-01-24 05:23:11

  Why Software Projects are Terrible and How Not To Fix Them

If you are a good developer and you’ve worked in bad organizations, you often have ideas to improve the process.  The famous Joel Test is a collection of 12 such ideas.  Some of these ideas have universal acceptance within the software industry (say, using source control), while others might be slightly more controversial (TDD).  But for any particular methodology, whether it is universally accepted or only “mostly” accepted, there are a multitude of o...

   Software,Development,Debug,Design     2011-11-21 10:27:05

  Erlang Style Concurrency

Introduction On an evolutionary scale of innovation from one to ten (one being Bloomberg and Citi Group, eight being Google and Cirque Du Soleil, and ten being the company you couldn't imagine in your wildest dreams), the company I work for is about a three1. Being employed by this bastion of ingenuity affords me certain opportunities I can't get elsewhere. For example, every developer gets to interview potential...

   Erlang,Concurrency,Lock,Message,Innovation     2012-01-03 10:44:44

  Tips for Putting a Price on Your Work

WHEN I first started as a freelance writer, I was eager to sell myself — but not eager to have to discuss money. So I more or less took whatever was offered. Then I read somewhere that no matter what price a new client states, you always say in a polite but firm tone, “I expected more.” The first time I tried it, I was sweating and I doubt my tone was firm — it probably sounded more like pleading — but to my great surprise, it worked. With th...

   Development,Price,Worl,Negotiation     2012-01-29 04:37:17

  10 Questions with Facebook Research Engineer – Andrei Alexandrescu

Today we caught up with Andrei Alexandrescu for a “10 Question” interview. He is a Romanian born research engineer at Facebook living in the US, you can contact him on his website erdani.com or @incomputable. We will talk about some of the juicy stuff that going on at Facebook, so let’s get started. Hello Andrei, welcome on Server-Side Magazine. 1. Tell us a little bit about yourself. Who are you? Where and what do you work? Who am I? Ah, the coffee breath of one talki...

   C++,Facebook,PHP,Future,Machine learning     2012-02-06 08:08:12

  A Different Kind of Technical Interview

Everyone who's been programming professionally for a while knows the standard format of the technical interview. You go in, there's a whiteboard in the room, and you write code on it to answer questions.Everyone also has the same basic complaints about these interviews. In a normal work environment, you have access to an API or search engine, but at a whiteboard you don't. Whiteboard questions generally don't include much in the way of overall design, and they're typically limited to simple algo...

   Interview,Programming,Methods,Pairing     2011-06-04 07:56:21

  10 things you gotta have to succeed in IT

Takeaway: Everyone seems to agree that IT is a tough field. But what does it take to overcome the adversities and become a successful IT pro? These qualities may be the key. I recently wrote a string of articles discussing various reasons to leave IT — and various alternative careers for dissatisfied IT workers. I received an amazing amount of feedback from readers who have always wanted to express similar sentiments. But that leaves out a huge swath of peo...

   Tips,IT,Development     2011-07-21 21:55:13

  Impact of AI on UI/UX design

The growth of computerization and Artificial Intelligence implanted into our regular daily existences in the course of recent years is only productive, we're no longer talk about fantasy since machines are going on at this very moment. This quick advancement has propelled a radically new age of designers to search for client-focused arrangements through the extent of these innovations. Along these lines, we need to investigate what this implies for UX plan in 2018 and what standards we should gr...

   UI,AI,UX     2018-11-28 07:05:26